3D model of a magic shop I made in Autodesk Maya.
I modeled and textured the whole environment.
Role: Concept art, 3D modeling, texturing, shading, lighting
Software: Maya, Substance Painter
Year: 2019
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Un negozio di magia che ho realizzato in Maya, curando tutti gli aspetti: dal concept al modello 3D, fino al texturing, shading e lighting.
Ruolo: Concept art, 3D modeling, texturing, shading, lighting
Software: Maya, Substance Painter
Anno: 2019